PhysicalEnvironmentOsgVisualizer

Package: inet.visualizer.osg.environment

simple module PhysicalEnvironmentOsgVisualizer

Visualizes a physical environment on a 3D osg scene. It displays the physical objects present in the physical environment. The visualizer considers all object properties that affect appearance such as position, orientation, shape, colors, opacity, etc.

See also: PhysicalEnvironmentOsgVisualizer, PhysicalEnvironmentVisualizer, PhysicalEnvironmentVisualizerBase, IPhysicalEnvironmentVisualizer

inet.visualizer.osg.environment.PhysicalEnvironmentOsgVisualizerPhysicalEnvironmentOsgVisualizersimple

Usage diagram

Inheritance diagram

Used in compound modules

Name

Type

Description

PhysicalEnvironmentVisualizer

compound module

Integrates canvas and OSG physical environment visualizers into a single module.

IntegratedMultiOsgVisualizer

compound module

Integrates all osg visualizers into a single module. It supports disabling any submodule visualizer by providing an empty string as its type.

IntegratedOsgVisualizer

compound module

Integrates all osg visualizers into a single module. It supports disabling any submodule visualizer by providing an empty string as its type.

Extends

Name

Type

Description

PhysicalEnvironmentVisualizerBase

simple module

Base module for physical environment visualizer simple modules. It provides the physical objects through the physical environment module for derived modules. The actual visualization of physical objects is done in derived modules.

Parameters

Name

Type

Default value

Description

displayStringTextFormat

string

“”

Determines the text that is written on top of the submodule, supports displaying pars, watches, and module-specific information

visualizationTargetModule

string

“^”

Module path relative to the visualizer which determines where the visualization should appear in the user interface, parent module by default

visualizationSubjectModule

string

“^”

Module path relative to the visualizer which determines what part of the simulation model the visualizer displays in the user interface, parent module by default

tags

string

“”

Tag added to each visualization for disambiguation in the runtime environment

physicalEnvironmentModule

string

“physicalEnvironment”

The physical environment module that is displayed, refers to a top-level sub-module by default

displayObjects

bool

true

enableObjectOpacity

bool

true

Display physical objects potentially transparently as specified in the opacity attribute (might cause z-fighting for transparent objects)

Properties

Name

Value

Description

class

PhysicalEnvironmentOsgVisualizer

display

i=block/app

Source code

//
// Visualizes a physical environment on a 3D osg scene. It displays
// the physical objects present in the physical environment. The visualizer
// considers all object properties that affect appearance such as position,
// orientation, shape, colors, opacity, etc.
//
// @see ~PhysicalEnvironmentOsgVisualizer, ~PhysicalEnvironmentVisualizer, ~PhysicalEnvironmentVisualizerBase, ~IPhysicalEnvironmentVisualizer
//
simple PhysicalEnvironmentOsgVisualizer extends PhysicalEnvironmentVisualizerBase like IPhysicalEnvironmentVisualizer
{
    parameters:
        @class(PhysicalEnvironmentOsgVisualizer);
        bool enableObjectOpacity = default(true); // Display physical objects potentially transparently as specified in the opacity attribute (might cause z-fighting for transparent objects)
}

File: src/inet/visualizer/osg/environment/PhysicalEnvironmentOsgVisualizer.ned