UdpConnectCommand¶
Namespace: inet
class UdpConnectCommand
Control info for connecting an UDP socket. To connect a socket, send a message to the Udp module with kind=UDP_C_CONNECT and an UdpConnectCommand attached. If the socket does not exist, it will be created.
Both the address and the port must be filled in.
See also: UdpCommandCode
Usage diagram¶
Inheritance diagram¶
Extends¶
Name |
Type |
Description |
|---|---|---|
class |
Base class for UDP control info classes. The most convenient way to handle Udp is the UdpSocket class, which hides control info from you. |
Fields¶
Name |
Type |
Description |
|---|---|---|
remoteAddr |
||
remotePort |
int |
Source code¶
//
// Control info for connecting an UDP socket. To connect a socket,
// send a message to the ~Udp module with kind=UDP_C_CONNECT and an
// ~UdpConnectCommand attached. If the socket does not exist,
// it will be created.
//
// Both the address and the port must be filled in.
//
// @see ~UdpCommandCode
//
class UdpConnectCommand extends UdpCommandBase
{
L3Address remoteAddr;
int remotePort = -1;
}