TracingObstacleLossVisualizerBase

Package: inet.visualizer.base

simple module TracingObstacleLossVisualizerBase

Base module for tracing obstacle loss visualizer simple modules. It subscribes to the obstacle loss module for physical object penetrated signals. The actual visualization of obstacle loss is done in derived modules.

See also: TracingObstacleLossCanvasVisualizer, TracingObstacleLossOsgVisualizer, ITracingObstacleLossVisualizer, VisualizerBase

inet.visualizer.base.TracingObstacleLossVisualizerBaseTracingObstacleLossVisualizerBasesimple

Inheritance diagram

Known subclasses

Name

Type

Description

TracingObstacleLossCanvasVisualizer

simple module

Visualizes obstacle loss on a 2D canvas. It displays a line at the intersections of signal propagation paths with physical objects, and normal vectors of physical object faces at intersection points.

TracingObstacleLossOsgVisualizer

simple module

Visualizes obstacle loss on a 3D osg scene. It displays a line at the intersections of signal propagation paths with physical objects, and normal vectors of physical object faces at intersection points.

Extends

Name

Type

Description

VisualizerBase

simple module

Base module for visualizer simple modules. It simply provides the visualization target module for derived modules.

Parameters

Name

Type

Default value

Description

displayStringTextFormat

string

“”

Determines the text that is written on top of the submodule, supports displaying pars, watches, and module-specific information

visualizationTargetModule

string

“^”

Module path relative to the visualizer which determines where the visualization should appear in the user interface, parent module by default

visualizationSubjectModule

string

“^”

Module path relative to the visualizer which determines what part of the simulation model the visualizer displays in the user interface, parent module by default

tags

string

“”

Tag added to each visualization for disambiguation in the runtime environment

displayIntersections

bool

false

Display intersections of transmissions and physical objects, disabled by default

intersectionLineColor

string

“red”

intersectionLineStyle

string

“solid”

intersectionLineWidth

double

1

displayFaceNormalVectors

bool

false

Display face normal vectors of intersections, disabled by default

faceNormalLineColor

string

“grey”

faceNormalLineStyle

string

“solid”

faceNormalLineWidth

double

1

fadeOutMode

string

“realTime”

Specifies how inactive obstacle losses fade out

fadeOutTime

double

1s

How quickly link breaks fade away, 1 second by default

fadeOutAnimationSpeed

double

0

Animation speed while there are obstacle losses, value must be in the range (0, +inf)

Properties

Name

Value

Description

class

TracingObstacleLossVisualizerBase

display

i=block/app

Source code

//
// Base module for tracing obstacle loss visualizer simple modules. It
// subscribes to the obstacle loss module for physical object penetrated signals.
// The actual visualization of obstacle loss is done in derived modules.
//
// @see ~TracingObstacleLossCanvasVisualizer, ~TracingObstacleLossOsgVisualizer, ~ITracingObstacleLossVisualizer, ~VisualizerBase
//
simple TracingObstacleLossVisualizerBase extends VisualizerBase
{
    parameters:
        bool displayIntersections = default(false); // Display intersections of transmissions and physical objects, disabled by default
        string intersectionLineColor = default("red");
        string intersectionLineStyle = default("solid");
        double intersectionLineWidth = default(1);

        bool displayFaceNormalVectors = default(false); // Display face normal vectors of intersections, disabled by default
        string faceNormalLineColor = default("grey");
        string faceNormalLineStyle = default("solid");
        double faceNormalLineWidth = default(1);

        string fadeOutMode @enum("realTime", "animationTime", "simulationTime") = default("realTime"); // Specifies how inactive obstacle losses fade out
        double fadeOutTime @unit(s) = default(1s); // How quickly link breaks fade away, 1 second by default
        double fadeOutAnimationSpeed = default(0); // Animation speed while there are obstacle losses, value must be in the range (0, +inf)

        @class(TracingObstacleLossVisualizerBase);
}

File: src/inet/visualizer/base/TracingObstacleLossVisualizerBase.ned