NED File src/inet/visualizer/base/ChannelVisualizerBase.ned¶
Name |
Type |
Description |
|---|---|---|
simple module |
(no description) |
Source code¶
//
// Copyright (C) 2024 OpenSim Ltd.
//
// SPDX-License-Identifier: LGPL-3.0-or-later
//
package inet.visualizer.base;
simple ChannelVisualizerBase extends VisualizerBase
{
parameters:
bool displayChannelActivity = default(false); // Display arrows for active channels. Disabled by default.
string nodeFilter @mutable = default("*"); // Which nodes are considered. Matches all nodes by default.
object packetFilter @mutable = default("*"); // Which packets are considered. Matches all packets by default.
string lineColor = default("blue"); // Arrow color. Black by default.
string lineStyle = default("solid"); // Arrow style (solid, dashed, dotted).
double lineWidth = default(3); // Arrow width.
double lineShift = default(16); // Line shift to avoid overlapping arrows.
string lineShiftMode = default("normal"); // Determines how overlapping arrows are shifted. Possible values are: none, normal, x, y, z; optional prefix + or -.
double lineContactSpacing = default(3); // Spacing between arrow end and submodule icon.
string lineContactMode @enum("circular", "rectangular") = default("rectangular"); // Determines how arrows are clipped at the submodules.
string labelFormat = default("%n"); // Determines what data is displayed.
string labelFont = default("<default>, 8px"); // Label font. Automatic by default.
string labelColor = default("blue"); // Label color. Black by default.
string fadeOutMode @enum("realTime", "animationTime", "simulationTime") = default("realTime"); // Specifies how inactive channels fade out.
double fadeOutTime @unit(s) = default(1s); // How quickly inactive channels fade away. 1 second by default.
double fadeOutAnimationSpeed = default(0); // Animation speed while there are active channels. Value must be in the range (0, +inf).
double holdAnimationTime @unit(s) = default(0s); // Hold simulation (no progress) for the specified amount of animation time when the channel is activated.
@class(ChannelVisualizerBase);
}