NED File src/inet/linklayer/ieee8021d/rstp/Rstp.ned¶
Name |
Type |
Description |
|---|---|---|
simple module |
Implements the Rapid Spanning Tree Protocol (IEEE 802.D-2004) for IEC 48-bit MAC addresses. It is a complete implementation except it doesn’t fall back to STP when peers don’t support RSTP. |
Source code¶
//
// Copyright (C) 2011 Juan Luis Garrote Molinero
// Copyright (C) 2013 Zsolt Prontvai
//
// SPDX-License-Identifier: LGPL-3.0-or-later
//
package inet.linklayer.ieee8021d.rstp;
import inet.common.SimpleModule;
import inet.linklayer.contract.ISpanningTree;
//
// Implements the Rapid Spanning Tree Protocol (IEEE 802.D-2004) for IEC 48-bit
// MAC addresses. It is a complete implementation except it doesn't fall back
// to STP when peers don't support RSTP.
//
// RSTP is a network protocol that ensures a loop-free topology for any
// bridged Ethernet local area network. The basic function of RSTP
// is to prevent bridge loops and the broadcast radiation that results from them.
// Spanning tree also allows a network design to include spare (redundant) links to
// provide automatic backup paths if an active link fails, without the danger of
// bridge loops, or the need for manual enabling/disabling of these backup links.
// RSTP is an improved version of STP, providing faster convergence.
//
// RSTP makes use of per-port configuration data such as cost and priority.
// They can be set using ~L2NetworkConfigurator. Port state is kept in the switch's
// ~InterfaceTable.
//
// @see ~L2NetworkConfigurator, ~InterfaceTable
//
simple Rstp extends SimpleModule like ISpanningTree
{
parameters:
@class(Rstp);
// The hello time is the time between each bridge protocol data unit (BPDU) that is sent on a port.
// This time is equal to 2 seconds (sec) by default, but you can tune the time to be between 1 and 10 sec.
double helloTime @unit(s) = default(2s);
// The forward delay is the time that is spent in the listening and learning state. This time is equal to 6 sec by default,
// but you can tune the time to be between 4 and 30 sec.
double forwardDelay @unit(s) = default(6s);
// The max age timer controls the maximum length of time that passes before a bridge port saves its configuration BPDU information.
// This time is 20 sec by default, but you can tune the time to be between 6 and 40 sec.
double maxAge @unit(s) = default(20s);
// The migrate time is the time after which a non-assigned port becomes designated. This time is equal to 6 sec by default,
// but you can tune the time to be between 4 and 30 sec.
double migrateTime @unit(s)= default(3s);
// The topology change while time is the time while a port will send TC=true (Topology Change Notification)
double tcWhileTime @unit(s) = default(6s);
// The bridge priority determines which bridge is elected as the root bridge. If the switch has a bridge priority that is lower than all
// the other switches, the other switches automatically select the switch as the root switch.
int bridgePriority = default(32768);
// The path to the InterfaceTable module
string interfaceTableModule;
// The path to the MacForwardingTable module
string macTableModule;
// Shows the spanning tree by coloring connections in the network graphics.
// Label ethernet interface with port role and status. Mark root switch
bool visualize = default(false);
// If true, designated ports may fall back to forwardDelay timers when
// the link partner does not support RSTP (no Proposal/Agreement).
// If false (default), timer-based transitions raise an error, catching
// P/A implementation bugs in pure RSTP networks.
bool allowStpPeers = default(false);
// Delay before the protocol starts sending BPDUs. Default is 0 (all
// switches start synchronized). Set to e.g. uniform(0s,1s) for
// realistic randomized startup times.
double startTime @unit(s) = default(0s);
// If true, edge ports immediately become designated/forwarding, else they will have to wait to get designated.
bool autoEdge = default(true);
@display("i=block/network2");
gates:
input relayIn;
output relayOut;
}